PokéSurvivor softens the usual Pokémon type chart: weaknesses are 1.6×, resistances 0.6× and mainline immunities 0.3×. Dual-type products are clamped between 0.3× and 2.4×.
Check a type matchup
Read the chart correctly
Rows are attacking types; columns are defending types. For two defending types, multiply their softened values, then apply the cap. For example, Water against Fire/Rock is capped at 2.4× rather than 2.56×. Normal against Ghost is 0.3×, not zero.
This is the type factor only. It does not include weather, partner attack, defensive upgrades or a move’s other effects.
| Attack / defend | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 0.6× | 0.3× | 1× | 1× | 0.6× | 1× |
| Fire | 1× | 0.6× | 0.6× | 1× | 1.6× | 1.6× | 1× | 1× | 1× | 1× | 1× | 1.6× | 0.6× | 1× | 0.6× | 1× | 1.6× | 1× |
| Water | 1× | 1.6× | 0.6× | 1× | 0.6× | 1× | 1× | 1× | 1.6× | 1× | 1× | 1× | 1.6× | 1× | 0.6× | 1× | 1× | 1× |
| Electric | 1× | 1× | 1.6× | 0.6× | 0.6× | 1× | 1× | 1× | 0.3× | 1.6× | 1× | 1× | 1× | 1× | 0.6× | 1× | 1× | 1× |
| Grass | 1× | 0.6× | 1.6× | 1× | 0.6× | 1× | 1× | 0.6× | 1.6× | 0.6× | 1× | 0.6× | 1.6× | 1× | 0.6× | 1× | 0.6× | 1× |
| Ice | 1× | 0.6× | 0.6× | 1× | 1.6× | 0.6× | 1× | 1× | 1.6× | 1.6× | 1× | 1× | 1× | 1× | 1.6× | 1× | 0.6× | 1× |
| Fighting | 1.6× | 1× | 1× | 1× | 1× | 1.6× | 1× | 0.6× | 1× | 0.6× | 0.6× | 0.6× | 1.6× | 0.3× | 1× | 1.6× | 1.6× | 0.6× |
| Poison | 1× | 1× | 1× | 1× | 1.6× | 1× | 1× | 0.6× | 0.6× | 1× | 1× | 1× | 0.6× | 0.6× | 1× | 1× | 0.3× | 1.6× |
| Ground | 1× | 1.6× | 1× | 1.6× | 0.6× | 1× | 1× | 1.6× | 1× | 0.3× | 1× | 0.6× | 1.6× | 1× | 1× | 1× | 1.6× | 1× |
| 1× | 1× | 1× | 0.6× | 1.6× | 1× | 1.6× | 1× | 1× | 1× | 1× | 1.6× | 0.6× | 1× | 1× | 1× | 0.6× | 1× | |
| Psychic | 1× | 1× | 1× | 1× | 1× | 1× | 1.6× | 1.6× | 1× | 1× | 0.6× | 1× | 1× | 1× | 1× | 0.3× | 0.6× | 1× |
| Bug | 1× | 0.6× | 1× | 1× | 1.6× | 1× | 0.6× | 0.6× | 1× | 0.6× | 1.6× | 1× | 1× | 0.6× | 1× | 1.6× | 0.6× | 0.6× |
| Rock | 1× | 1.6× | 1× | 1× | 1× | 1.6× | 0.6× | 1× | 0.6× | 1.6× | 1× | 1.6× | 1× | 1× | 1× | 1× | 0.6× | 1× |
| Ghost | 0.3× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1.6× | 1× | 1× | 1.6× | 1× | 0.6× | 1× | 1× |
| Dragon | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1.6× | 1× | 0.6× | 0.3× |
| Dark | 1× | 1× | 1× | 1× | 1× | 1× | 0.6× | 1× | 1× | 1× | 1.6× | 1× | 1× | 1.6× | 1× | 0.6× | 1× | 0.6× |
| Steel | 1× | 0.6× | 0.6× | 0.6× | 1× | 1.6× | 1× | 1× | 1× | 1× | 1× | 1× | 1.6× | 1× | 1× | 1× | 0.6× | 1.6× |
| Fairy | 1× | 0.6× | 1× | 1× | 1× | 1× | 1.6× | 0.6× | 1× | 1× | 1× | 1× | 1× | 1× | 1.6× | 1.6× | 0.6× | 1× |
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Sources & snapshot scope
Reviewed 2026-10-15. Mechanics and data refer to the local source snapshot b297089; later live changes may differ. Source inspection is separate from gameplay testing.